Using the game box as a cat food box to store the food cubes, players take turns placing their cats at bowls and resolving their abilities. For example, the Pounce Cat removes a cat at a bowl. The Greedy Cat eats two food cubes. The Mangy Cat forces another cat to move away from their bowl. Once there are 5 cats at any food bowl, the feeding (scoring) phase begins, followed by a new round.
Kibble Scuffle is a tactical card game of area control to try and get the best food for your feline friends. With cards like the Robo-Vac and Laser Pointer, you can use toys to strategically distract your opponent’s cats.
Once a player reaches 20 points, the player with the most value of food cubes eaten at the end of the feeding phase wins.
Heroclix: Star Trek Away Team Fast Forces Set & Resistance is Futile Single Figure Boosters
Celebrate the release of Star Trek HeroClix Away Team: The Next Generation Gravity Feeds with a new Fast Forces set featuring iconic crew members of the U.S.S. Enterprise-D with all-new dials! This Fast Forces features Captain Jean-Luc Picard, Commander William T. Riker, Lt. Commander Data, Lt. Worf, Dr. Beverly Crusher, and Lt. Commander Geordi La Forge coming together to explore strange new worlds, seek out new life and new civilizations, and to boldly go where no man has gone before!
The Star Trek HeroClix Away Team: The Next Generation – Resistance is Futile Gravity Feed includes some of the most iconic characters from Star Trek: The Next Generation. The crew of the U.S.S. Enterprise-D including Captain Jean-Luc Picard, Riker, Data, Geordi, Worf, Deanna Troi, and more are joined by classic adversaries like the Klingons, Borg, and the omnipotent Q in this brand-new HeroClix gravity feed release!
Your Best Game Ever: Sourcebook, Player Notebook & GM Notebook
Unlock the secrets of consistently awesome RPG experiences—for players and GMs!
We’ve all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends—moments that were talked about for years! Sometimes, everything just turns out right. But why not every time?
You can make these games happen, and happen whenever you get together with your gaming group. You can make every adventure, every session, every campaign the most it can be. Your Best Game Ever unlocks the secrets of consistently awesome RPG experiences—for players and GMs.
Inside this gorgeous hardcover (perfect for your game table, but just as beautiful on your coffee table, too) you will find advice and suggestions for enhancing your RPG experience at the table and away from it. This is an insider’s look at everything that isn’t part of the game rules—building chemistry for a gaming group that really clicks, making a character you will love and remember forever, running engaging and exciting games your players will always look forward to, creating thrilling adventures, finding all the right ideas, hosting memorable game nights…and that’s just for starters.
Dungeons & Dragons Young Adventurer’s Guides: Warriors & Weapons and Monsters & Creatures
In these illustrated guides, you’re transported to the legendary and magical worlds of Dungeons & Dragons.
In Warriors & Weapons you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.
In Monsters & Creatures you will find detailed information about some of its most sinister, foul, and memorable monsters. Featuring amazing illustrations and expert insights on some of D&D’s most dangerous monsters, the guide shines a spotlight on the beasts that scare, excite, and cause trouble for adventurers, from creatures that live underground, to those that dwell in the wilderness and boneyards or soar in the sky. In these profiles you will find information on the size of each monster, its danger level, and tips for how to survive an encounter. The perfect entry point for young fans of fantasy eager to become D&D adventurers, this book also features introductory “Encounter” stories so readers can practice the problem-solving skills they’ll need to fight these monsters when they play a D&D adventure of their own.
Q Workshop: Polyhedral Dice Sets
Q WORKSHOP proudly introduces Arcade Dice Set – our tribute to the times when boys and girls on sturdy bikes started delving into dungeons and defeating dragons. This set is an accolade to the decade when it has all began and was fresh as new. There are the same might and magic in this set as in adventures in the worlds of first fantasy RPGs.
We made the unusual set with the unique design, so don’t think that these polyhedrons are only a prank. It is not a prank, but a useful set for all games, even the most serious. These are very merry dice with the touch of grotesque macabre and when you roll them, you can hear very very quiet first tones of Bach’s Toccata and Fugue in D Minor. Yes, that organ music from horrors!
Dragon is certainly the most epic beast you can defeat, an icon for all fantasy worlds and nearly for all games. The true fan of RPGs must have something connected with the dragons. It’s a matter of honor and tradition! Humankind has been slaying dragons since the beginning of time, and that’s obligation for us all!
Also new, Bloodsucker (Black with Silver) and Wizard (Blue with Orange).