Category Archives: Game News

New Games: Friday, September 13th, 2019

Welkin

 

 

 

 

 

 

You are dreaming about evading in the islands? To travel above the sky and further than the horizon? Be glad as you now are a celestial construction manager, architect of the sky! Collect animal and plant ressources, assemble them and add a little life spirit: congratulations! You just built an island in the sky!

The aim of the game is to win the most gold by crafting and selling those famous floating islands. Each turn, the players/architects can either select a new island creation contract, produce resources amongst the 5 existing types, or allocate these resources on their contracts to craft them. Players have limited spaces to store these contracts and resources, so they’ll have to juggle with their production line to complete their objectives in an optimized manner!

As soon as a contract is fulfilled, it is immediately sold and its creator receives gold depending on the resources used for its creation… but their value isn’t fixed and depends on the current market! Is it better to get one’s rewards immediately, or to manipulate the resources’ values for a greater reward later…?

Once there’s no more contracts available, the game ends. The architect who amassed the most gold will get their place amongst the stars!

Cartographers (A Roll Player Tale)

 

 

 

 

 

 

Queen Gimnax has ordered the reclamation of the northern lands. As a cartographer in her service, you are sent to map this territory, claiming it for the Kingdom of Nalos. Through official edicts, the queen announces which lands she prizes most, and you will increase your reputation by meeting her demands. But you are not alone in this wilderness. The Dragul contest your claims with their outposts, so you must draw your lines carefully to reduce their influence. Reclaim the greatest share of the queen’s desired lands and you will be declared the greatest cartographer in the kingdom.

In Cartographers, players compete to earn the most reputation stars by the time four seasons have passed. Each season, players draw on their map sheets and earn reputation by carrying out the queen’s edicts before the season is over. The player with the most reputation stars at the end of winter wins!

Thieves Den

 

 

 

 

 

 

In Thieves Den, set in the world of 10 Minute Heist: The Wizard’s Tower, the players are master thieves who send their hirelings out into the city to nab the choicest treasures, then sell those ill-gotten gains to the underworld fences to increase the master thief’s reputation. Certain treasures can also be bartered to Alazar, the wizard, for special powers.

Thieves Den is played over three rounds. In each round, each player drafts three location cards as potential targets for their thieving. All of these locations are public knowledge, and in the next phase the players take turns sending their minions to the locations to score the loot. You can send your thieves to any of the locations, but if you send them to another player’s location, that player may also get a prize, sometimes extra treasure, sometimes more thieves. During this phase, players can also send thieves to carry special assortments of treasures to one of the fences, gaining that player reputation points. Bonus reputation points can also be earned by building relationships with specific fences.

After three rounds, the player with the highest reputation is the new crime lord of the town.

Mental Blocks

 

 

 

 

 

 

Ready, set, Puzzle!

Mental Blocks is the frenetic, nail biting 3D puzzle game you will never want to put up.  Players must work together to solve 3d puzzles varying from entry level to hardcore head-scratchers before time runs out!  Each player has their own secret perspective to the puzzle, but there’s a catch!

Every person has a restriction: some players can only touch certain blocks, some can only touch certain shapes, some cannot speak.  This leads to delectable disarray as player scurry to solve each puzzle in real-time to graduate to the next puzzle – each ramping in difficulty as you proceed.

Mental Blocks features two different modes (Family or Challenge) to fit everyone’s tastes!

Conspiracy: The Solomon Gambit

 

 

 

 

 

 

The briefcase is out in the open, and six freelance agents are in the field.

In Conspiracy: The Solomon Gambit, a restoration of the 1973 classic game conspiracy, players vie for control of the agents by secretly paying them off and using them to move the briefcase across Europe, trying to get it to their HQ. But other players can challenge and stop an agent from moving if they have paid more than you — and for the right price they can even assassinate another agent.

In addition to a slick new look, this restored edition offers two new twists on the original gameplay. First, each agent has a unique ability that lets them move an agent or the briefcase for free. Second, an alternate win condition eliminates stalling and potential stalemates. If no one wins within a certain number of turns, Dr. Solomon can end the game immediately, and whoever has paid off the most to him wins the game. However, if you pay off too much to Dr. Solomon early in the game, that can leave you with little control over the other agents, forcing you to strike a tricky balance between immediate and long-term goals.

It: Evil Below

 

 

 

 

 

 

In USAopoly’s new IT: Evil Below board game, you and up to six of your friends will take on the roles of the Losers’ Club in an attempt to stop Pennywise from terrorizing the town of Derry. Each character has specialized abilities, and working together is crucial – if even one player dies, Pennywise wins.

Team 3 (Green & Pink)

 

 

 

 

 

 

Three monkeys have started a construction company, and the building blueprints are coming in quick! Now the monkeys have to work together to complete their blueprints before time runs out.

The game of TEAM3 is played in teams of three players, with each player taking on the role of one of the three monkeys: the monkey who can’t speak, the monkey who can’t see, or the monkey in the middle.

  • The monkey who can’t speak is the only one who can see the the blueprint card with the outline of the structure that their team must build, but they are not allowed to talk. They can communicate only in gestures.
  • The monkey in the middle must interpret the gestures of the monkey who can’t speak and relay them to the monkey who can’t see so that they can build the structure.
  • The monkey who can’t see is the only one who can touch the pieces, but they must play the game with their eyes closed. They are responsible for building the structure, based on the directions given to them by the monkey in the middle.

Each version of TEAM3 comes with a different set of blueprints and a mini expansion.

Star Wars RPG: Gadgets and Gear

 

 

 

 

 

 

As the Galactic Civil War dominates life in the galaxy, no one is safe. From civilians and common thieves to troopers and Jedi, protection and ingenuity are paramount to survival. In the quest for victory, every tool and weapon holds the potential to tip the scales in the war for the galaxy.

Gadgets and Gear is a 142-page essential collection of weapons and equipment for Star Wars Roleplaying!

With Gadgets and Gear, Game Masters and players have a huge selection of equipment right at their fingertips! This sourcebook gathers weapons, armor, attachments, and gear from all three Star Wars Roleplaying game lines including Edge of the EmpireAge of Rebellion, and Force and Destiny. It also adds new pieces of equipment, including weapons and armor used by heroic and villainous characters whose deeds are whispered about across the stars.

With hundreds of gadgets and gear catalogued in an easily readable new format, finding the perfect tool for the job has never been easier.  

Star Wars X-Wing Miniatures Game (2nd Edition): September Ship Releases

 

 

 

 

 

 

September brings six new ships to add to the exciting dogfights in Star Wars X-Wing.

  • Nantex-class Starfighter
  • BTL-B Y-Wing
  • Ghost
  • Inquisitors’ TIE
  • Punishing One
  • M3-A Interceptor

Fifth Edition Fantasy & Mutant Crawl Classics Adventures

 

 

 

 

 

 

Secrets of Miscutter Isle is a new level 5 adventure for Dungeons & Dragons 5th Edition! Mistcutter Isle has always had a dark history. For years the isolated isle served as a haunt for pirates and smugglers looking to hide their ill-gotten gains. But before that, legend has that the Isle was home to a race of savage, sea-dwelling creatures that enslaved other races. Somewhere on the Isle, it is said, is their hidden temple. Such tales have not always been believed, but recently sailors have seen unusual purple lights in the sky above the Isle. Something is happening, and those with long memories fear that evil is afoot. Do the adventurers dare investigate the secrets of Mistcutter Isle?

Seeking the Post-Humans is a Level 0 funnel adventure for MCC RPG

The characters hail from a village so successful that it approaches a genuine bronze age settlement. But it is threatened by a bizarre weather event that leaves this once-thriving city-state unable to feed itself. As the characters go on the first Rite of Passage adventure their tribe has undertaken in generations, they find an AI willing to trade salvation for a dangerous quest.

The PCs must find an artifact for the AI and upload it in a far-off colony of survivors dwelling in low-orbit over Terra A.D. On the way the PCs will discover secrets and great danger, and perhaps find a clue to the fate of the world.

Warhammer Fantasy Roleplay: Rough Nights & Hard Days

 

 

 

 

 

 

Rough Nights & Hard Days offers five interlinked scenarios for Warhammer Fantasy Roleplay written by series veteran, Graeme Davis. These can be played as stand-alone adventures, or combined into an epic five-part campaign, where the Characters become embroiled in a bitter dispute between two of the Empire’s quarreling noble houses. Rough Nights & Hard Days also introduces an entirely new playable species, and presents a variety of pub games to amuse and confuse your customers.

Rough Nights & Hard Days includes:

  • A Rough Night at the Three Feathers: a quiet evening at the riverside inn becomes very eventful indeed.
  • A Day at the Trails: a much-awaited trial-by-combat becomes memorable for all the wrong reasons.
  • A Night at The Opera: an evening of cultured opera descends into farce and horror.
  • Nastassia’s Wedding: a celebrated society wedding does not go according to plan.
  • Lord of Ubersreik: competing factions gather for a ball that quickly becomes a battlefield.
  • Pub Games: one learns of the many pleasant pastimes of which one can partake in the local tavern.
  • Gnomes: a mysterious, new playable-species is added to Warhammer Fantasy Roleplay.

Toy Story Chess

 

 

 

 

 

 

This Toy Story Collector’s Chess Set features some of the most beloved characters from Disney/Pixar’s Toy Story as full-color sculpted PVC figures in the classic 2-player strategy game.

New Games: Friday, September 6th, 2019

Walls of York

 

 

 

 

 

 

The city of York is being built. Many buildings have already been built, but without a protective outer wall to defend against the Viking raids, the city is bound for failure. The king has called together his best architects to design defensive walls for the city, but only one design will be used. That architect will be hailed as the greatest architect in all the land.

In Walls of York, players must use the plastic wall pieces to construct a defensive barrier around the buildings on their city map. Each turn, a player rolls the building die, which dictates which types of walls are to be used. Players must enclose their city, containing the required buildings from the King’s decree — but players must beware for the Vikings will come and lay waste at the end of the first age, forcing players to build anew in the second age. The player with the most coins at the end of the second age wins.

Arkham Horror LCG: Return to the Path to Carcosa Expansion

 

 

 

 

 

 

You thought that the final curtain had closed on your dealings with The King in Yellow. When the cursed play first came to Arkham, it was followed by a string of disappearances, delusions, suicides, and madness. Throughout The Path to Carcosa cycle, which marked the second full-length campaign for Arkham Horror: The Card Game, your search for answers took you across the sea to the shining lights of Paris and beyond to Dim Carcosa and before the throne of Hastur himself in eight unique scenarios that tested your conviction, made you doubt your senses, and pushed you to the edge of insanity. But now, madness returns to Arkham for an encore performance…

Pokemon CCG: Pokeball Tins (wave 3), Kanto Power Mini Tins, Hidden Fates Tins, Power Partnership Tins

 

New Games: Thursday, September 5th, 2019

Cthulhu The Great Old One: Deluxe Edition


 

 

 

 

 

Cthulhu: The Great Old One (Deluxe Edition) is a quick-play card game based around the characters and mythology of the writings of H.P. Lovecraft.

In Cthulhu: The Great Old One (Deluxe), each player takes their turn in order; first drawing, then stealing, then recruiting cards, and finally playing any Pairs they might hold, as well as any one Horror or Cultist card.

Matched Pairs give 2 victory points, Linked Pairs give 1 victory point, as does any played Horror cards.

Once any player completes their 7th pair, the game ends and players count up their victory points.

If any player holds the Great Old One card, they lose the game regardless of points. However, if a player holds the Great Old One and has already played the Cultist card in their play area, they win! Otherwise, the player with the most victory points wins!

With the Horror cards and game mechanics, there are a lot of fun strategies to keep the fast-paced action going, but there still remains a luck element as well to help give less experienced players a fighting chance against players who are more familiar with game possibilities.

The Deluxe version is basically a whole new game drawing inspiration from the original, but re-implementing the system with new cards, new card types, new turn style and play mechanics, and updated card looks and text.

Cowboy Bebop Boardgame Boogie


 

 

 

 

 

In the cooperative game Cowboy Bebop: The Board Game, players work together to complete each character’s story arc and win the game, encountering iconic characters and obstacles from the anime series along the way.

Ghostbusters Blackout


 

 

 

 

 

After a major power outage struck New York, the Ghostbusters must set out to capture all the ghost escaping from their containment unit. With the whole city suffering from a blackout and an onslaught of ghost rampaging around, it’s up to the Ghostbusters to quell the chaos and get those ghosts busted! Ghostbusters: Blackout is a fully co-operative board game for 2-4 players. In it, players roll dice and allocate them to move around the city, capture ghosts, and buy upgrades for their ghost-busting tech, all while trying to keep the city from collapsing from the ensuing chaos!

Buffy the Vampire Slayer Board Game: Friends & Frenemies Expansion


 

 

 

 

 

Buffy the Vampire Slayer: Friends and Frenemies, an expansion for Buffy the Vampire Slayer: The Board Game, includes six new characters (Dawn, Riley, Tara, Anya, Faith, and Oz, who can be either human or werewolf); two new big bads (Spike & Drusilla, and Dark Willow); and a new board expansion that includes additional Initiative locations.

Dragonball Super Tournament of Destroyers


 

 

 

 

 

Ultimate power collides as Goku and Hit face off to determine which of their universes will be spared from destruction in The Tournament of Destroyers! Dragon Ball Super: Tournament of Destroyers is a 2-player combat game that challenges players to predict their opponents next move while building their ultimate combo. Unleash devastating combos in order to knock your opponent out of the ring, but be warned, after each ring-out your opponent will grow in strength! The last fighter standing after 3 knock-outs is the winner!

Endless Quest Adventures: Escape from Castle Ravenloft & The Mad Mage’s Academy


 

 

 

 

 

You have entered the mist-shrouded realm of Ravenloft, where you attract the attention of Count Strahd, who decides to make you one of his vampire spawn. After awakening to find yourself alone within the walls of Castle Ravenloft, you must figure out how to escape the vampire lord’s Gothic lair before you are doomed to become his slave for all time. Keep your wits about you, cleric.

You have been tasked with stealing the spell book of Halaster Blackcloak, the mad mage who controls the halls of Undermountain. The book is secreted away inside the halls of a magic academy, so you must navigate your way in by posing as a new student. But you need to move quickly in order to locate the spell book, steal it, and get away without being caught by the mad mage himself. Be on your guard, rogue.

Medium: Second Sight Expansion


 

 

 

 

 

Medium: Second Sight expands the mindreading game Medium! Providing new sets of words for all-new mind melds, as well as a new ESP (Extra Special Power) cards to add to gameplay!

8 Bit Box: Double Rumble Expansion


 

 

 

 

 

8Bit Box: Double Rumble, an expansion for the 8Bit Box simulation kit, is reminiscent of fighting arcade games of old. Players need to confront the bad guys facing them, either in a solitaire game or playing co-operatively with one other player, in order to defeat the boss at the final stage of the game.

New Games: Wednesday, September 4th, 2019

Machi Koro Legacy


 

 

 

 

 

Machi Koro Legacy features the same gameplay as Machi Koro. You are still rolling dice, you are still collecting income, and you are still racing to build landmarks — but then you unlock the [censored] and you start earning a little extra income by [censored], and then you start to explore the [censored] and you have to make a choice between [censored] and [censored]. Even if you aren’t in contention to win a given game, you still have [censored] to set up exciting [censored] for the next one. And then the [paragraph deleted]…

Machi Koro Legacy features a ten-game series that tells a complete story set in the world of Machi Koro in which player choices create a unique gameplay experience.

Hako Onna


 

 

 

 

 

Now available in English from WizKids, the Hit Japanese Game of Supernatural Horror, Hako Onna, is a game of horror hide-and-seek. One player plays the “Hako Onna” (the Woman in the Box), and the rest are “Visitors”, who are trying to escape from the mansion. As Visitors, you’ll try not to make noise as you search the shadowy rooms of the mansion for items to protect yourself, for information, and for a way to escape what you do not see, but know is there. But if you stumble upon the Hako Onna, you’re dead. Players who discover the Hako Onna become a Hakobito, one of her servants, and wake up with her to move throughout the house.

During most of Hako Onna’s turn, the human players must keep their eyes closed so they cannot see where she moves to or what action she has done. The game also features a unique optional dexterity element that adds to the game’s overall tension and dread. Before a visitor can take their turn, they need to avoid making noise by stacking a small disc on top the previous ones; if the tower collapses, they’ve made noise and it instantly becomes Hako Onna’s turn.

Since its original publication in Japanese, Hako Onna has reached its fourth edition, and has been republished in English by WizKids. The English edition features all-new cards for players to use as they experience the thrilling horror of this thematically-rich game.

Clank! Expeditions: Temple of the Ape Lords Expansion


 

 

 

 

 

If you have an insatiable thirst for plunder, Clank! Expeditions: Temple of the Ape Lords is for you: a series of boards to continue your deck-building adventures.

This expedition takes you deep into the jungle, where the fabled Temple of the Ape Lords is said to reside.

Valuable relics of their lost civilization await you… as does an undying mechanical guardian the Ape Lords left behind.

Even when you find the temple, navigating its mechanized passages may prove trickier than you expect!

New Games: Tuesday, September 3rd, 2019

Dungeons & Dragons RPG: Essentials Kit

 

 

 

 

 

 

Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, and overcome quests. The D&D Essentials Kit is a new introductory product meant to bring D&D to audiences interested in jumping into a fantasy story.

This box contains the essentials you need to run a D&D game with one Dungeon Master and one to five adventurers. A newly designed rulebook on-boards players by teaching them how to make characters, and the included adventure, Dragon of Icespire Peak, introduces a new 1-on-1 rules variant.

Metallic Dice Games: Wooden Dice Cases

 

 

 

 

 

 

These high quality, wooden boxes are designed to protect your most cherished dice sets with strong magnetic enclosures. Availble in Maple, Cherry and Purple Heart woods.

Metallic Dice Games: Digital Enamel Dice Sets

 

 

 

 

 

 

New solid metal dice sets. Also available in Red with Black Enamel.

New Games: Friday, August 30th, 2019

Charty Party

 

 

 

 

 

 

The absurdly funny game of ridiculous charts!

If you like bizarre charts, goofy card games, and want a fresh game for your next party night, give Charty Party a try!

How to play?

  1. Every player draw 7 cards
  2. All the players choose a judge from themselves, who will draw a chart card.
  3. Everyone play a card by passing it face-down to the judge. Choose the funniest card which fits with the chart card.
  4. The judge chooses the funniest card related to the chart card, giving one point to the owner of the card.

You can play the number of rounds you want. At the end, the player with more points win the game!

Troll & Dragon

 

 

 

 

 

 

You are Adventurers whose daring reputation was well-known across the land. The King recruited you to bring him as many Diamonds and Gold Nuggets as possible. Watch out for the Troll who wants to eat you and the Dragon who is guarding his hoard!

Star Wars Legion Miniatures Game: Imperial Shoretroopers

 

 

 

 

 

 

Specially trained to comb beaches and bunkers for any sign of Rebel infiltration, Shoretroopers are often assigned to important bases where secrecy is of the utmost importance. Within this expansion, you’ll find seven unique, unpainted Imperial Shoretrooper miniatures to add to your Star Wars: Legion collection. Five of these troopers are armed with E-22 blaster rifles, while a Shoretrooper equipped with a T-21B targeting rifle is ready to deal extra damage from long range.

Dragon Shield TCG Supplies: Matte Non-Glare Clear, Purple & Silver

 

New Games: Wednesday, August 28th, 2019

Black Angel


 

 

 

 

 

Humanity, through its irresponsible behavior, has exhausted the natural resources of Earth, making it almost uninhabitable. In a burst of lucidity, pressed by the irreversible degradation of your planet, the great nations are forced to put aside their differences and share their knowledge in order to create the most vast spacecraft ever constructed. Thus, the BLACK ANGEL project is launched.

The Black Angel, the first intergalactic frigate in history, must transport the genetic heritage of humanity beyond known worlds, over a journey that is likely to last several thousand years. Her crew will be composed of only robots. Because no nation is willing to trust creation of the AI (artificial intelligence) that will control this crew to any other nation, a compromise is found: The Black Angel will be co-managed by several AIs, and the utility of each decision will be evaluated in VP (Validation Process).

At the completion of this long and perilous voyage, when a new inhabitable planet has been reached, the AI that has earned the most VP will be entrusted with reawakening Humanity, and overseeing its new start….

All the reports are in agreement: The Black Angel is approaching Spes, a planet with the highest probability for habitability by the human species. Take advantage of our approach to maintain the good relations you have gradually woven with the benevolent Alien species populating the galaxy, and watch out for the dreaded Ravagers, who would do anything to prevent you from reaching Spes.

Stellium


 

 

 

 

 

Stellium is a game in which players are architects of the universe just after its creation. They have to draw celestial bodies from a bag (represented by marbles with different textures, so they can try to pick the one they are looking for) and place them on the universe to complete contracts. Each type of celestial body has an effect on the universe, e.g., the comet takes the place of another one and “pushes them in line”.

Teens in Space RPG: Core Rulebook


 

 

 

 

 

The sound of the photon-powered battering ram echoes in your ship. Your Sollemnean pilot informs you that the doors have an 83.4% chance of breaking with the next hit. The cyborg dog to your right is checking and rechecking her enhancements. Your hand rests on the blaster at your hip as you hear the battering ram powering up again. As it hits, the sound of metal rending sends the rest of your crew to high alert. But you smile. This is going to be fun.. 

In Teens in Space, you’ll venture into the cosmos for adventure and profit. Along the way your crew’s bonds will be tested, your ship will malfunction, and you’ll probably get shot a few times. But that’s all in a day’s work for Teens in Space!  

GAME DETAILS 

  • Venture into the cosmos with your crewmates in your very own spaceship! 

  • Build your character by choosing from a variety of space age tropes and species!   

  • Customize your spaceship and then take it out for a spin! 

  • Powered by the Kids on Bikes system for a streamlined world-building and storytelling experience!  

  • Optimized for crews of 2-6 players aged 8+ with a dedicated storyteller at the helm.  

Robotech Crisis Point


 

 

 

 

 

Following the annihilation of Earth, human survivors struggle to rebuild their once-great planet, only to be faced with a new threat. The Robotech Masters arrive to complete the mission that their Zentraedi armada began… to secure their empire by reclaiming the Protoculture matrix before it is located by the Invid. In their way stands the Army of the Southern Cross!

The exciting, stand-alone sequel to SolarFlare Games’ ROBOTECH: Force of Arms lets you take control of the epic conflict known as the Second Robotech War. One player takes the lead as the plotting, scheming, desperate Robotech Masters, while the other player commands the valiant and determined Army of the Southern Cross.

In this head-to-head card game, players are engaged in conflict for control of the Earth, each side pitting their varied infantry and mecha-based units against each other in an all-out war with only one victor. In addition to their mecha and weapons, players wield powerful command actions and amazing heroes to turn the tide of conflict and ensure victory.

ROBOTECH: Crisis Point is a two-player head-to-head card game. Strategy, tactics, area control, bluffing, and hand management all come into play in this dynamic and deep game of Alien vs Human in a battle of wits and courage. Will you save humanity or utterly destroy it?

Nagaraja


 

 

 

 

 

Twin temples of two forgotten divinities containing ancient relics have been discovered in India. You set off on a treasure hunt, racing to find them before your rival, but your progress is slowed by a constantly shifting maze of paths… And eternal damnation awaits anyone foolish enough to uncover the three cursed relics of the evil god Garuda!

Hadara


 

 

 

 

 

Hadara carries you off into the world of cultures and countries of this earth. Over three epochs, you will experience the transformation of your new world from a small settlement to a high culture. You want to populate this world with people who come from different cultures and continents as well as different ages. To bring glory and honor to your world, you should choose the persons and accomplishments skillfully. But you should not ignore agriculture, culture, and military power, otherwise one of your competitors might get bigger and more successful than you. Who will succeed first in creating a new flourishing high culture?

Gaia


 

 

 

 

 

Over the Edge RPG: Core Rulebook


 

 

 

 

 

At the heart of Over the Edge third edition are the nine districts of the Edge, each with a unique flavor, colorful characters, memorable locales, and a mélange of bizarrity ruled over by a patchwork of cabals openly tolerated or empowered by the all-powerful anarchic State. Behind this public face of the city, however, there is a secret world of conspiratorial factions, strange fringe abilities, cutting edge technology, and cross-reality incursions.

The result is a crazed sandbox setting which is infinitely receptive to whatever offbeat and outlandish ideas the players and gamemaster choose to pour into it. Over the Edge adds a final dash of madness with the “GM’s Secret Bag of Tricks,” a dozen fringe concepts and a gaggle of colorful characters, each of which can completely transform your version of the Edge or serve as the nucleus around which your entire campaign will form.

Over the Edge features:

  • Fast, dramatic character creation that’s laser-focused on creating dynamic, active characters. Player-defined traits quickly establish what characters can do, and each PC’s Trouble & Question force characters into personal crucibles that drive story.
  • A simple 2d6 resolution mechanic uses a lightning-fast comparison of level and difficulty to generate rerolls instead of managing modifiers through addition and subtraction.
  • Inject shocking, unexpected outcomes into the narrative through good twists, bad twists, and “twist ties.”
  • Three strikes and you’re dead. But unless you’re at risk of your third strike, you can safely take big risks, electrifying gameplay with big, exciting moments.

Ticket to Ride: 15th Anniversary Edition


 

 

 

 

 

The 15th Anniversary Edition will feature new exclusive sets of clear plastic trains, a 4-page retrospective booklet featuring the history and creation of the game, and a special box sleeve.

“Huge thanks to everyone who has played and enjoyed Ticket to Ride over the last 15 years,” says Alan Moon. “I can’t wait for you to see what’s coming next!”

Thunderstone Quest: Ripples in Time Expansion


 

 

 

 

 

Brain Waves: Wise Whale, Astute Goose & Brilliant Boar


 

 

 

 

 

In Brainwaves: The Wise Whale, players lay nine cards showing different colorful sea creatures face down after trying to memorize which creatures are on which cards. During a player’s turn, they reveal a new card from the deck. Then, they must reveal a card that matches either the creature or the color on this new card. If they do, they claim this card, and then lay out a new card face down in its place. Whoever collects the most cards wins.

In Brainwaves: The Astute Goose, players must identify a burglar hiding in a crowd. What did the culprit look like? What color were their clothes? And what animal accomplices did they have with them? Suspect cards are assigned a number, from one to six. Players look at these cards, then turn them face down. On a turn, a player rolls the two dice: one showing a number, the other a characteristic of a burglar card. If the player can identify the correct item on the correct burglar card, they claim that card as a reward, and then put a new card in its place. Whoever collects the most cards wins.

In Brainwaves: The Brilliant Boar, each player takes cards showing different animal portraits on their reverse sides into their hand. They can look at the cards briefly when they draw them, but then must face the cards away from them. On a player’s turn, they can either take the top card from the deck into their hand or play one of their cards onto the table, attempting to make as many pairs as possible from the card just played and those already face up on the table. Whoever collects the most cards wins.

Captain Sonar: Operation Dragon Expansion


 

 

 

 

 

Captain Sonar: Operation Dragon, an expansion for Captain Sonar, consists of an “Operation Dragon” campaign as well as a “Custom Pack” toolbox. A few details:

• In search of rare minerals, the crews dive to never-before-seen depths where the laws of physics reach their limits. In the “Operation Dragon” campaign mode, teams can play seven consecutive missions on ever-new nautical charts, using expert characters with abilities exclusive to them to make it through this adventure. The result of each game affects the next mission…

• The “Custom Pack” toolbox contains four new modules with new options to vary your gaming experience, such as “Armada” mode, new second stations, and new mechanics stations.

Sword & Sorcery: Hero Pack Volkor & Hero Pack Skeld


 

 

 

 

 

Volkor is a Drakonian guard that was struck by a mystical energy flux from a dying archmage. The wild arcane power tore the guard’s mind and body free from Vastaryous’ domination and set him on a new path. Volkor can be played as either a Dragonheart or a Dragonflame.

Among the many races that live close to the Talon Coast, none can match the spiritual strength, resilience, and stubbornness of a dwarf. Out of all his brothers, Skeld became a legend thanks to his savage spirit, always ready to face the hardest battles, headless of the dangers. Skeld can be played as either a Slayer or a Berserker.

Time Chase


 

 

 

 

 

You’ve done it! You’ve cracked the code to unlock time travel! Your breakthrough invention has the potential to revolutionize the world as we know it, and undoubtedly your genius will be celebrated across the globe. However, it appears that some of your scientific colleagues within the laboratory are trying to use your invention to travel back in time and claim the credit for themselves. You must stop them and claim your rightful place in history!

Time Chase is a trick-taking game with a twist. You are allowed to travel back in time to previous tricks, known as events, and change their outcome. The first player to control three events in the timeline wins!

Pathfinder RPG


 

 

 

 

 

Lost Omens World Guide: This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and prophecy is broken, leaving adventuring heroes like you to carve their own destinies out of an uncertain future! This gazetteer features 10 diverse regions packed with thrilling and deadly possibilities and is accompanied by a giant two-sided poster map depicting the heart of the Pathfinder setting.

Age of Ashes Adventure Path Part 2 – Cult of Cinders: Stand Against the Darkness! The citadel atop Hellknight Hill has been claimed, along with the ring of ancient portals in its basement. What dangers lie beyond this magical portal, and what do the cultists who’ve used it before have in store? There’s only one way to find out: the heroes must travel through to the lands beyond, where they will make new allies, face new enemies, and do much, much more! The Age of Ashes Adventure Path continues with “Cult of Cinders”—a complete adventure for 5th–8th level characters.

Pathfinder Flip-Mat Classics – Hamlet

Starfinder RPG


 

 

 

 

 

Alien Archive 3: The galaxy hosts a staggering array of aliens both bloodcurdling and benevolent. The pages of Starfinder Alien Archive 3 are packed with creatures designed for use with the Starfinder Roleplaying Game! From starmetal dragons and the spiral-winged irokirois to living holograms and body-snatching flayer leeches, the creatures in this codex will challenge adventurers no matter what strange worlds they’re exploring. What’s more, player rules for a variety of species let players not just fight aliens, but be them!

Dawn of Flame Adventure Path Part 6 – Assault on the Crucible: While the heroes recover in the liberated sun-city of Kahlannal, efreet launch an assault on the Burning Archipelago from deeper within the sun. The PCs have the advantages of position, knowledge, and surprise, giving them a unique opportunity. Using technology from their new allies, the anassanois, the PCs can approach stealthily to infiltrate the efreeti base known as the Crucible. Thwarting the invasion requires returning the Far Portal to the surface of the sun. However, the forces overseeing the base won’t stand idle. In the end, General Khaim, the efreeti commander, risks everything to realize his plan to dominate the Burning Archipelago and destroy the meddlesome intruders!

Attack of the Swarm Adventure Path Part 1 – Fate of the Fifth: Suskillon Needs You! As the ever-ravenous threat of the insectile Swarm surges across another system in the Vast, the heroes are part of the defense effort. They must fight back against waves of foes and rescue civilians, including a shirren priest of Hylax whose temple seems to be of particular interest to the invaders. By relying on their wits—and each other—the heroes just might survive the Swarm onslaught.

D&D Icons of the Realms Miniatures: Baldur’s Gate Descent into Avernus Boosters and Infernal War Machine Premium Figure


 

 

 

 

 

Baldur’s Gate: Descent into Avernus features several new Devils and Demons for players to add to their collections. In this infernal collection of miniatures, players will find many of the enemies and allies featured in Descent into Avernus. Battle the most powerful of the legion of devils, the Pit Fiend. Come face to face with demons like the Glabrezu and Merregon. Join forces with fellow adventurers like Reya Dawn. You may even challenge the fallen angel Zariel herself!

nfernal War Machines are the tanks of the Blood War, and devils use them to fight demons and move about the hellscape. After the massive battles of the Blood War, other denizens of Avernus scavenge these wrecked machines for parts to make their own personalized war machines. With the Infernal War Machine Premium Figure, add an extra dimension to your adventure and allow your characters to travel across hell in style!

Superfight, Red Flags & Pitchstorm Expansions

New Games: Tuesday, August 27th, 2019

Edge of Darkness

 

 

 

 

 

 

Edge of Darkness is the third Card Crafting Game from Alderac Entertainment Group designed by John D. Clair. Edge of Darknesscombines Card Crafting, Worker Placement, shared deck-building, and a whole new Threat Challenge system in a medium-weight euro-style board game of 60 to 120 minutes for 1 to 4 players.

Players are the heads of powerful guilds in the City. Each Guild vies with the others to become the leaders of the City in a desperate struggle against great evil. But the Guilds must also work together because the dangers facing the city can harm them all.

The Guilds exert their control in the city by sending agents to various locations where they can generate resources or abilities and enable the Guild to take actions. Guilds grow in power as they maneuver their agents and loyalists into positions of importance in the districts and organizations of the City. Over time the Guilds can seek to create synergies between the places their agents have been assigned and the tendrils of influence the Guilds have connected to the City’s infrastructure.

To win a Guild must have the most power in the city when the game ends. Power is gained having the allegiance of important citizens and nobles, by accumulating wealth, and by undertaking actions beneficial to the City such as defending it from external and internal threats.

Fanfare has a specially delivered limited quantity which comes bundled with the Sands of Dunestar Expansion and Metal Coins!

The Artemis Project

 

 

 

 

 

The Artemis Project is a dice (dis)placement and engine building game that has you fighting the planet as well as the other players. Roll your dice and place them tactically to thwart the other colonists. Harvest energy and minerals. Bid for buildings. Work together to go on Expeditions to earn rewards. Train workers. Will your efforts be enough to survive?

Teens in Space RPG

 

 

 

 

 

 

The sound of the photon-powered battering ram echoes in your ship. Your Sollemnean pilot informs you that the doors have an 83.4% chance of breaking with the next hit. The cyborg dog to your right is checking and rechecking her enhancements. Your hand rests on the blaster at your hip as you hear the battering ram powering up again. As it hits, the sound of metal rending sends the rest of your crew to high alert. But you smile. This is going to be fun!

In the Teens in Space RPG, player characters will take on the roles of adolescents of a variety of species at the age of nearly full maturity—closing near their full physical and intellectual potential but lacking experience and wisdom. You’ll travel the stars in a customized starship of your own design, and through your adventures, you may discover many things about the galaxy you inhabit—as well as about yourself at this formative stage just before adulthood. This 122-page full-color book is optimized for a crew of 2–6 players and a dedicated storyteller at the helm.

Set a Watch

 

 

 

 

 

 

The Kingdom is in grave danger. Powerful enemies are conspiring to resurrect the vile and powerful Unhallowed that your party has just slain. Now you, the mighty adventurers of the land, must visit these summoning locations and defeat the hordes of creatures behind this evil plot. It falls to four mighty adventurers, each of whom has a unique set of skills, to band together once more to vanquish this evil before the Unhallowed consume the world in darkness.

In Set a Watch, a cooperative game for 1-4 players, you must clear out nine locations to stop the acolytes from breaking the seals holding back the evil Unhallowed. Every round you will visit a new location and pick an adventurer to rest and take camp actions. The rest of the party will take watch and battle a line of monsters trying to make their way into camp using your dice and unique character abilities. Manipulating the creature line is essential to solving each round’s combat puzzle. It is a battle to stay alive and keep the campfire burning! Use your wits and skill to fight for the light…or all will perish in the darkness.

The Crusoe Crew

 

 

 

 

 

 

In The Crusoe Crew (a.k.a. Baiam or Kuala), you embody a character in an immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic’s panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!

What’s different with this story compared to other Graphic Novel Adventure books is that The Crusoe Crew is for 1-4 players, and each player has their own book, embodying a particular character with special powers. Work together with others (albeit separately) to progress on islands full of adventures and brain twisters!

Invisible Sun RPG: Vislae Kit

 

 

 

 

 

 

The Black Cube contains everything a full gaming group needs to play a complete Invisible Sun narrative, including all the materials for the players as well as GM. But sometimes the players want their own stuff. And although the Black Cube contains multiple character tomes, grimoires, and other consumable components, GMs and players alike may want additional copies.

The Vislae Kit is a player companion to the Invisible Sun game, containing all the stuff a single player may want. The custom Invisible Sun dice, a Sooth Deck, a grimoire pad, character tomes for each order, tokens, and more come in a very cool box that is practically a collector’s item in its own right. It’s a great buy for players who want their own game materials, or groups that want to keep their Black Cube in pristine condition.

A Game of Thrones Board Game: World Map Playmat

 

 

 

 

 

 

Measuring 3’ by 3’, the Mother of Dragons Deluxe Gamemat displays the entirety of the Seven Kingdoms in all their glory, along with the western coast of Essos introduced in Mother of Dragons. From the harbor of Volantis to the snowy wastes of Castle Black, the world of A Song of Ice and Fire is lovingly rendered on this premium, slip-resistant gamemat.

This deluxe gamemat is fully compatible with the Mother of Dragons expansion, seamlessly incorporating the continent of Essos, the dragon strength track, the Iron Bank of Braavos, House Arryn’s stronghold in the Eyrie, the fourth Westeros deck, and additions to the influence tracks—all printed onto a single thoughtfully arranged gamemat.

New Games: Friday, August 23rd, 2019

Magic the Gathering TCG: Commander 2019 Decks

 

 

 

 

 

 

The Commander series returns with four brand new ready-to-play decks for Magic’s most popular multiplayer format.

The Commander series is a great entry point for players interested in the format. Additionally, all cards included will be legal in Legacy and Vintage, piquing the interest of fans of Eternal formats as well.

Jurassic Park Danger!

 

 

 

 

 

 

“Hold onto your butts!” Jurassic Park: Danger! is a light strategy game, set amidst the chaos of Isla Nublar, that will take you on the adventure of your life!

One player controls the T-Rex, Dilophosaurus, and Velociraptor, prowling through the jungle to attack the humans. The other players control a team of human characters, working to get the park back online and escape to the helipad before it’s too late!

When a human character is eliminated by the dinosaurs, that human player immediately comes back into play with a brand-new human character. If the human players can get a certain number of human characters to safety, the humans win. But if the dinosaur player can eliminate three human characters, the dinosaurs win.

Wings of Glory: Tripods & Triplanes

 

 

 

 

 

 

March, 18th 1918: Martian tripods are invading Earth, so World War One comes to a halt as airplane pilots from all nations cooperate to stop them.

Wings of Glory: Tripods & Triplanes is a standalone game that adds tripods to the world-famous system Wings of Glory system.

Shikoku

 

 

 

 

 

 

Shikoku is the smallest of the four main islands of Japan and famous for its 88 Buddhist temples pilgrimage. It is said people have a year of misfortune and woes — at the age of 42 for men and 33 for women — so to be cured and avoid bad luck, pilgrims of those ages attend the temple 23 called Yakuōji and place of the Buddha of healing, Yakushi Nyorai. In every step, pilgrims leave a coin while singing the Yakushi mantra, which favors them with spiritual healing and prevents misfortune.

In Shikoku, players play the role of pilgrims who are going up the 33 steps while singing mantras until they reach the pagoda. However, the “Middle Path” seeks moderation, not the extremes: To be the first one, or the last, is not welcome! The winners will be those who are second or next to last on the steps when a player reaches the top.

Pokemon TCG: Hidden Fates Pin Collection

 

 

 

 

 

 

Show your Pokémon pride with a collector’s pin featuring the Legendary Pokémon Mewtwo or the Mythical Pokémon Mew! You’ll also expand your Pokémon TCG roster with awesome foil promo cards featuring one of these amazing Psychic-type Pokémon. Plus, each collection includes three booster packs from the special Pokémon TCG: Hidden Fates expansion!

Legendary Marvel: Revelations Expansion

 

 

 

 

 

 

Scarlet Witch, Quicksilver, and War Machine have finally emerged from the shadows. But the Avengers are tested as never before when dark Revelations force them to question everything they know. The Mandarin manipulates secrets to turn Avenger against Avenger and transforming schemes of deception and corruption make it hard to tell good and evil apart.

Scarlet Witch’s fragile sanity cracks, warping the world into the House of M. Soon the Heroes are haunted by dark memories of tragedy that even Quicksilver’s speed can’t escape. Daring to hope, the Avengers prepare their incredible powers for a desperate last stand.

Bahamas

 

 

 

 

 

 

The holdup was perfect… A sound plan! Millions in a bag, fleeing by plane, yes, really, a sound one. Everyone begins to relax, but suddenly the engine sputters! Then the plane begins to fall… Yes, the holdup was perfect and they had anticipated everything — everything but enough parachutes to go around…

Play your role amongst ten characters in Bahamas and steal, lie, threaten, do everything you can to get the biggest part of the loot and land safely!

Pokemon TCG: Detective Pikachu Mr. Mime Playmat

 

 

 

 

 

 

Action Pups! Compete to tell the secret life story of a dog.

Action Pups! contains a deck of 170 cards, each with unique picture of a dog on one side and the elements of a story on the back.

Each turn a judge draws a dog card and names the dog, while other players combine two cards from their hand to build an absurd story they pitch to the judge. Is that sassy retriever a tech mogul with a secret plan for world domination? Is that posh poodle a runaway model? Make a story, impress the judge, and may the best story win!

Legend of the Five Rings LCG: Justice for Satsume
A Games of Thrones LCG: The Blackwater

 

 

 

 

 

 

All eyes are on Otosan Uchi as a chaotic Imperial succession is hastily planned. While the Imperial City is the focal point for these dramatic events, strife is infesting Rokugan from all angles. The Emerald Empire is breaking down into chaos—who will you support?

Immerse yourself in the world of Westeros with the King’s Landing cycle forA Game of Thrones: The Card Game. Here, key characters and events can brush up against one another without the bounds of the linear time. Rather than moving through the books of the saga, this cycle highlights the capital city that draws people from across the world. As you take your place among its many inhabitants, your loyalties will be tested and you may find that the surest way to earn victory for your House is to turn to less moral means, with the continued exploration of the shadow keyword. But if your actions bring the rightful rulers to power, then surely the ends justify the means.

Fallout Wasteland Warfare: Vault-Tec & Nuka Notebooks

 

 

 

 

 

 

Ultra-Pro Supplies: MTG Commander 2019 Playmats, Deck Protectors & Deck Boxes

New Games: Wednesday, August 21st, 2019

Wooly Whammoth


 

 

 

 

 

To feed your prehistoric clan, your tribespeople must force Mammoths over the side of a cliff. Just be careful that you don’t sink into a tarpit, get stomped by a Mammoth — or run right off the cliff yourself in the process. This “Guts-style” game has you trying to outthink your opponents and maneuver them into harm’s way…until “WHAMM!”, one tribe emerges victorious.

Wooly Whammoth features identical eight-card hands, each card showing a number of spaces that must be moved — but it is the total number, adding all the cards played that hand, which determines just how far ALL the cave people will run. Some have modifiers to slow down or speed up your cave person alone – and quickly getting out of sync with the others is how you will survive and send them over the edge. Getting two spaces from the edge is how you will earn Mammoth Meat as the wooly beasts plunge to the valley below — and it take six Meat tokens to win. BUT to refill your hand, you must eat a Meat, in a lovely balancing act.

Your two-piece modular board becomes elongated after every successful hunt, changing the conditions and lengths individual players have to go to score a Mammoth.

Of course, the other way to win is to eliminate all four of your opponents’ tribespeople by forcing them into tar pits, crushing them under CHARGING mammoths, or sending them flying over the cliff. It’s a think, double-think, guts game of prehistoric survival!

The Sherlock Files: Elementary Entries


 

 

 

 

 

Are you a modern mastermind detective?

The Sherlock Files: Elementary Entries includes three confounding cases for you to solve. First, you need to discover the cause of a fatal heart attack aboard Flight TJ1309. Next, you dig up a cold case from 1923 involving the violent and unexpected death of a famous explorer and archaeologist. Last, unravel the story behind the mysterious body that put a damper on one family’s 4th of July party.

Decipher clues to determine which are relevant to the case and which are not. Share the clues you deem relevant with your detective partners. Which theories will you chase?

How will you fare compared to the world’s greatest detective? Work together to solve each case to find out!

Munchkin Warhammer 40,000: Chaos Dice Expansion


 

 

 

 

 

Nothing says Chaos like these random number generators (as long as you only need numbers from 1 to 6). These six attractive dice will add an extra dose of Chaos to any Munchkin game . . . and they come with four new Munchkin Warhammer 40,000cards!

D&D Icons of the Realms Miniatures: Walking Statue of Waterdeep, The Honorable Knight


 

 

 

 

 

WizKids, the industry leader in quality pre-painted plastic miniatures, presents its newest D&D Icons of the Realms premium figure, The Walking Statue of Waterdeep! The gorgeous detail on this miniature highlights the incredible power that is at the Blackstaff’s command, towering over the city of Waterdeep at 57′ 3″ tall (scaled down to about 11 inches). Bring one of the awesome protectors of the Crown of the North to your Waterdeep adventure with this premium figure!

This fantastic pre-painted premium figure will be the perfect piece to create an immersive roleplaying game experience. It’s the perfect addition to your Waterdeep adventure and beyond!