Demo Adventure: Tomb of Savage Kings
Start Time: 11:00 am
Player Limit: 6 Players
Our friend and local game master Keith will be leading 6 players through this awesome DCC adventure! Pregen characters will be provided. We have a limit of 6 seats for this demo which will be given on a first-come, first-seated basis, so be sure to show up a bit early if you want to guarantee your spot.
DCC Day Adventure Pack 2022 [Free While Supplies Last]
Contains two all-new adventures! Incident at Toad Fork for DCC RPG and The Last Life Guardian for MCC RPG!
Incident at Toad Fork
The Harvest Moon dance is a joyous annual tradition, and folks come from all over the mountains to drink, dance, and enjoy fellowship with their neighbors and kin. Upon this occasion, however, a shadow passes across this beloved event and the elders ask for volunteers to investigate an incident that most of those present fear to be the work of un-holy forces.
Incident at Toad Fork is a 2nd level adventure set in the Shudder Mountains. Shudfolk heroes will have to make their way across the mountains, show courage against savage creatures, deal with the mysterious figure known as Mister Sharpe, and find a way to free a group of wayward youngsters least the darkness take their souls.
The Last Life Guardian
A chance encounter with a dying outland trader yields a terrific tale of horror and hope. A pure strain human wizard with the ability to heal and even bring the dead back to life is being held prisoner by savage mutants within a time-ravaged superstructure of the Ancient Ones.
The village Rememberers have decreed the trapped wizard must be none other than a fabled Life Guardian, a surviving member of an ancient pre-disaster order sworn to heal and protect mankind – and he must be rescued!
Now it is you, the boldest of the village seekers who must set out beneath the red and bloated sun to brave the perilous wilds and dire creatures of Terra A.D. in search of the last Life Guardian…
DCC Day #2: Chanters in the Dark
The subterranean river thunders into the darkness…and there, before it plunges into the Abyss, the ship crashes onto the rocks. Stranded on the dark stony beach, the PCs must deal with beast-men, strange growths, and the Caretaker if they wish to escape. Deep below Aerth, the Chanters in the Dark plot against the surface world. The PCs must uncover their mysteries if they ever wish to see the sun again.
Dungeon Crawl Classics: The Book of Fallen Gods
Lingering since the dawn of the multiverse are a cabal of deposed deities: the Un-Gods. These entities are the innate forces of the cosmos—entropy, love, power, creation, and life—that influence creatures, nations, planets, and galaxies alike. Each has vast power at their command and are willing to share that supremacy with those willing to forge compacts with them. But all such bonds come with a price, a price not all are willing—or capable—of paying.
The Book of Fallen Gods introduces seven new patrons for use in your Dungeon Crawl Classics RPG campaign. With powers ranging from love to destruction, one of them is bound to tempt your players to seek a bond with them. The Book of Fallen Gods is produced in conjunction with seven new sets of Dungeon Crawl Classics RPG dice produced by Impact Miniatures (available while supplies last), but ownership of those dice is not required to use and enjoy this book.