In the remote depths of the jungle lie the Cerulean Pools. For most of the year, the pools are tranquil and unassuming. But on the warmest nights of the year, the otherwise quiet waters are filled with shimmering lights as the dormant noctiluca awaken. As the most skilled divers in the land, you and your friends seek to retrieve these glowing creatures from the pools. Before diving into the water, you must strategically plan your path to collect the noctiluca you need.
When the noctiluca surface, the pools are filled with a rainbow glow. Only the most skilled divers can navigate the waters to collect them. Living in harmony with each other in carefully-tended jars, the colorful noctiluca can cure numerous ailments with merely their glowing presence and are desired by healers across the land. You must choose your path through the water strategically to carefully collect the right noctiluca to fill different jar arrangements to accommodate the needs of healers, who will gratefully reward your efforts.
Space Gate Odyssey
The future of humanity awaits you in Space Gate Odyssey. A system of viable exoplanets has been recently discovered and the Confederations are flocking into space to colonize it. In this 2 to 4-player development and flow-management board game, you play the leader of one of these Confederations and play your influence in the Odyssey command station to send as many of your settlers as you can on these exoplanets.
After decades of research and technological development, humanity is preparing to leave the Earth to colonize this discovered system. To get there, only one possible means of transport exists: space gates. For reasons related to physics and other quantum aspects, these gates can be built only in space. The Confederations have therefore embarked on the construction of their own station in orbit, equipped with space gates.
At the beginning of the colonizing era, these portals make it possible to go on one of the first three discovered planets. As soon as an entire contingent of settlers has joined the gate of a space station, it is teleported to the corresponding exoplanet. The landing conditions vary according to the planets and the choice of colonized spots quickly becomes strategic.
As soon as one of the three exoplanets is fully colonized, each Confederation gains influence according to its placement, then access to one of the two later discovered exoplanets becomes possible. At the end of the colonization of the five exoplanets, the stations are teleported to the Hawking planet and the influence of each Confederation is assessed. The leader of the most influential Confederation will be promoted to the rank of Governor of this new system.
One of the biggest challenges in Space Gate Odyssey is your ability to quickly develop and intelligently arrange your space station. The better you optimize the flow of your settlers to your station, then to the exoplanets, the more of them you can send to the favorable spots and thus gain influence.
The choice of the modules, their arrangement, and the distance between the airlocks and the gates are therefore essential elements — especially since, at the end of the game, the domains of the modules you used to build your station will bring you additional influence points if they are in line with the position of the domains on the Hawking planet Predominance.
Finally, you must be careful not to leave too many open corridors on the space void as this represents a real danger for your settlers and could therefore damage your reputation.
Your most amazing quest starts with Space Gate Odyssey. Will you be able to take over your opponents in order to take control of the new system, or will you stay at the dock?
Ashes: The Grave King
From the disease-ravaged city of Marrowden, comes the stench of death, and the staggering shapes of fallen warriors. James Endersight would lay claim to the ultimate prize, and there is no price too foul for him to pay. This talented sociopath wields his power, stripping the living of their flesh, and raising their bones to do his bidding.
- James Endersight x 1
- Vengeance x 3
- Summon Fallen x 3
- Chant of Sacrifice x 3
- Law of Repentance x 3
- Rising Horde x 3
- Immortal Commander x 3
- Reaping Angel x 3
- Grave Knight x 3
- Rally the Troops x 3
- Reclaim Soul x 3
- Fallen x 7
Ashes: The Protector of Argaia
High atop the tree-city of Birdsnest, Fiona Mercywind schemes to end the war that has disturbed the natural balance of her homeland. She avoids conflict as much as possible, but when interlopers invade the vast realm she has sworn to protect, they leave with less of themselves than expected.
- Fiona Mercywind x 1
- Mind Maze x 3
- Confusion Spores x 3
- Summon Majestic Titan x 3
- Summon Nightsong Cricket x 3
- Summon Mind Fog Owl x 3
- Cognitive Dissonance x 3
- Essence Druid x 3
- Exhortation x 3
- New Ideas x 3
- Seeds of Aggression x 3
- Majestic Titan x 1
- Nightsong Cricket x 4
- Mind Fog Owl x 2
A Game of Thrones LCG 2nd Edition: City of Secrets Chapter Pack
City of Secrets is the second Chapter Pack in the King’s Landing cycle for A Game of Thrones: The Card Game.
The King’s Landing cycle takes a new approach to the Game of Thrones LCG. Rather than following the plot of A Song of Ice and Fire, this cycle is centered around the capital of the seven kingdoms, allowing you to explore the world of Westeros more freely than ever before. Every Chapter Pack in this cycle features three copies each of twenty unique cards to strengthen your decks and help you embrace the deadly intrigues of A Song of Ice and Fire with the continued cultivation of the shadow keyword, first reintroduced in the Dance of Shadows cycle.
Your journey to the capital of the seven kingdoms continues as you explore the twisting alleys of the City of Secrets. Shadows haunt the streets, closing in from the North, the East, and the South, and dark prophecies speak or terrors just on the horizon. Perhaps the time of great Houses and powers is passed, and those who do not fight for a king or queen find a new agenda that can allow them to join the brotherhood without banners in the hollow hill.
Legend of the Five Rings LCG: masters of the Court – Crane Clan Pack
Fantasy Flight Games is proud to present Masters of the Court, a Crane Clan Pack for Legend of the Five Rings: The Card Game!
Masters of the Court contains 78 new cards (three copies of twenty-five different cards and one copy each of three different cards), many of which provide new tools to the Crane Clan!
Masters of the Court celebrates all that makes the Crane great. Look for a Stronghold that brings dueling to the forefront, events that surpress your opponent’s options, and courtiers dominating the courts of Rokugan!
Robinson Crusoe: Mystery Tales
Robinson Crusoe: Mystery Tales is the second big expansion for Robinson Crusoe: Adventures on the Cursed Island. Unlike its predecessor, it not only includes a campaign (titled “The Lost City of Z”) in which you follow great explorer Lieutenant Colonel Percy Fawcett, but also a full set of rules and components that can be played with the base game of Robinson Crusoe, along with two standalone scenarios.
Robinson Crusoe: Mystery Tales introduces ten new characters, the new deck of event cards, three new decks of adventure cards, new beast cards, new mystery cards, and the new mechanism of sanity that you can use in the base game of Robinson Crusoe to change it into a game of dreadful stories! Additionally, the expansion includes five missions that form a long and epic campaign: “The Lost City of Z”.
Star Wars Destiny: Allies of Necessity Draft Set
Desperate times call for desperate measures in the Allies of Necessity Draft Pack for Star Wars™: Destiny!
Allies of Necessity features 20 new cards that can be used to supplement your pool of cards in a draft or sealed event, and provide new options in constructed deck building!
Like Rivals before it, players just need a copy of Allies of Necessity and six Star Wars: Destiny booster packs to participate in their every own draft or sealed event! What’s more, the cards in your Allies of Necessity Draft Set are completely reusable—no matter how many drafts you play, you’ll only ever need to buy a single copy of Allies of Necessity to enable your draft games of Star Wars: Destiny!
Star Wars Legion: TX-225 GAVw Occupier Combat Assault Tank
For the Galactic Empire, conquering a planet is only the beginning of the battle. Massive vehicles like AT-STs and elite shock troops like Imperial Death Troopers may be effective at sweeping across battlefields and capturing new territory, but they rarely stick around to hold this ground. A TX-225 GAVw Occupier Combat Assault Tank, however, is more than enough to quell any resistance to Imperial occupation.
Heavily armed and capable of carrying either cargo or personnel, one of these tanks can be a versatile asset to stormtrooper detachments on occupation duty. With the TX-225 GAVw Occupier Combat Assault Tank Unit Expansion, your Imperial armies gain a single finely sculpted, menacing TX-225 miniature that can work in tandem with your ground troops to impose the Empire’s will wherever it’s assigned. In addition to this beautiful miniature, this expansion also contains all the unit cards, upgrade cards, and tokens that you’ll need to add one to your armies and outfit it for battle.
- Occupy Imperial territory with the monstrous TX-225 GAVw Occupier Combat Assault Tank miniature featured in this expansion! This miniature offers a wide array of customization options—with hatches that can be built open or closed, different poses for the tank commander, three crates of kyber crystals that can be loaded into the tank bed or used as terrain, and two options for a mounted gun: a DLT-19 blaster rifle or a RT-97c Blaster Rifle.
Star Wars Legion: X-34 Landspeeder
Unable to match the Empire’s production of military equipment, the Rebel Alliance makes do with whatever they have on hand—which often means converting civilian vehicles into weapons of war. In addition to being outfitted with stolen weaponry to support Rebel soldiers in combat, the nondescript appearance of these vehicles is often useful in avoiding capture. With an X-34 Landspeeder in your arsenal, you’ll be able to adapt one of the Star Wars saga’s most iconic speeders to fit your needs on the battlefields of the Galactic Civil War.
Already a speedy craft thanks to its powerful repulsor engine, an X-34 Landspeeder becomes a threat to even the toughest Imperial opponents when driven by an experienced pilot and equipped with an assortment of weapons. The X-34 Landspeeder Unit Expansion adds one X-34 landspeeder miniature—complete with two unique weapon options—to your Rebel armies. Along with the beautifully sculpted, finely detailed miniature, you’ll also find a unit card and all the tokens you need to get your X-34 up and running in this expansion, as well as a range of upgrade cards to customize it to your specific battle plans.
- Race into battle with the single highly detailed X-34 Landspeeder miniature included in this expanison pack! You can customize both the weapons and the crew on this landspeeder miniature, swapping in an M-45 ion blaster or a Mark II medium blaster, and bringing in crew armed with rifles or rocket launchers.